Unseen Sabotage
Project description
Ever wanted to be a hero saving people from a villain who set their village on fire? Me neither! Are you tired of being the hero to every story? Great, then you'll enjoy this game! Play as the villain this time around, set up traps, use gadgets or spells and let the hero go through some unfortunate situations. The goal is simple, slow the hero down so he doesn't reach the village on time to save
Unseen Sabotage is a game where instead of being the hero, you play the villain. You have set a village on fire, and a local hero has come to save the village. Now the village runs on a clock, and the hero is still able to save the village. You need to prevent him from reaching the village in time by delaying him as much as possible.
The game tries to make the player think ahead of how he will delay the hero. Through a multitude of items that you can buy at the start of each mission, you can slow the hero down, keep him dead in his tracks, make him lose his sword or even confuse him about which path he is taking.
Prepare your plan, distinguish the path the hero is likely to take, set up traps, cast spells and throw items at the hero all to slow him down, if that fails you get one final chance at the entrance to the village to stop him, all so that the end of the village becomes inevitable!
Status | Prototype |
Platforms | HTML5 |
Author | Vincyenzo Claes |
Made with | Unity |
Average session | A few seconds |
Inputs | Xbox controller |
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